Load Balancing of Peer-to-Peer MMORPG Systems with Hierarchical Area-of-Interest Management
This paper studies the load balancing problem in distributed systems designed for massively multiplayer online role-playing games (MMORPGs). More concretely, we consider a distributed system of master- worker type in which each worker is associated with a particular region in the game field, and pro...
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Format: | Article |
Language: | English |
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Atlantis Press
2015-08-01
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Series: | International Journal of Networked and Distributed Computing (IJNDC) |
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Online Access: | https://www.atlantis-press.com/article/25024.pdf |