Load Balancing of Peer-to-Peer MMORPG Systems with Hierarchical Area-of-Interest Management

This paper studies the load balancing problem in distributed systems designed for massively multiplayer online role-playing games (MMORPGs). More concretely, we consider a distributed system of master- worker type in which each worker is associated with a particular region in the game field, and pro...

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Bibliographic Details
Main Author: Satoshi Fujita
Format: Article
Language:English
Published: Atlantis Press 2015-08-01
Series:International Journal of Networked and Distributed Computing (IJNDC)
Subjects:
Online Access:https://www.atlantis-press.com/article/25024.pdf