Personnages vidéoludiques, construction et dislocation de l’identité dans la littérature contemporaine

Video game characters are used as protagonists in contemporary literature to allow the authors to raise the issue of individual and social identities in today’s world, where virtual communications are more and more important. On one hand, video game is only a pretext for some authors of youth litera...

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Bibliographic Details
Main Author: Hélène Sellier
Format: Article
Language:fra
Published: Université de Limoges 2017-11-01
Series:ReS Futurae : Revue d'Études sur la Science-fiction
Subjects:
Online Access:http://journals.openedition.org/resf/1117