The Walking Simulator’s Generic Experiences
This article examines walking simulators through the lens of video game genre study. Following Arsenault’s (2011) thesis which theorized genre as the “temporary crystallization of a common cultural consensus” (pp. 333–334), it maps the shared horizon of expectations of the walking simulator. The fi...
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
University of Glasgow
2019-08-01
|
Series: | Press Start |
Subjects: | |
Online Access: | https://press-start.gla.ac.uk/index.php/press-start/article/view/134 |