ABOUT SOUNDS IN VIDEO GAMES

The article considers the aesthetical and practical possibilities for sounds (sound design) in video games and interactive applications. Outlines the key features of the game sound, such as simulation, representativeness, interactivity, immersion, randomization, and audio-visuality. The author defin...

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Bibliographic Details
Main Author: Denikin Anton A.
Format: Article
Language:English
Published: Mediamusic, LLC 2012-12-01
Series:Mediamuzyka
Subjects:
Online Access:http://mediamusic-journal.com/Issues/1_4.html