Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education

Advanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry can allow educational developers to rapidly create realistic three-dimensional, virtual environments. This technology has been used to generate a range of interactive learning envi...

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Main Authors: Damian Schofield, Edward Lester
Format: Article
Language:English
Published: Lillehammer University College 2010-11-01
Series:Seminar.net
Online Access:https://journals.hioa.no/index.php/seminar/article/view/2459
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spelling doaj-e71491c720434083b53f34e828b397de2020-11-25T02:30:52ZengLillehammer University CollegeSeminar.net1504-48312010-11-01612459Virtual Chemical Engineering: Guidelines for E-Learning in Engineering EducationDamian Schofield0Edward Lester1Director of Human-Computer Interaction School of Computer Science State University of New York, NY, USAAssociate Professor and Reader in Chemical Technology Department of Chemical and Environmental Engineering The University of Nottingham UKAdvanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry can allow educational developers to rapidly create realistic three-dimensional, virtual environments. This technology has been used to generate a range of interactive learning environments across a broad spectrum of industries. The paper will discuss the implementation of these systems and extrapolate the lessons learnt into general guidelines to be considered for the development of a range of educational learning resources. These guidelines will then be discussed in the context of the development of ViRILE (Virtual Reality Interactive Learning Environment), software which simulates the configuration and operation of a polymerisation plant. This software package has been developed for use by undergraduate chemical engineers at the University of Nottingham.https://journals.hioa.no/index.php/seminar/article/view/2459
collection DOAJ
language English
format Article
sources DOAJ
author Damian Schofield
Edward Lester
spellingShingle Damian Schofield
Edward Lester
Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education
Seminar.net
author_facet Damian Schofield
Edward Lester
author_sort Damian Schofield
title Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education
title_short Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education
title_full Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education
title_fullStr Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education
title_full_unstemmed Virtual Chemical Engineering: Guidelines for E-Learning in Engineering Education
title_sort virtual chemical engineering: guidelines for e-learning in engineering education
publisher Lillehammer University College
series Seminar.net
issn 1504-4831
publishDate 2010-11-01
description Advanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry can allow educational developers to rapidly create realistic three-dimensional, virtual environments. This technology has been used to generate a range of interactive learning environments across a broad spectrum of industries. The paper will discuss the implementation of these systems and extrapolate the lessons learnt into general guidelines to be considered for the development of a range of educational learning resources. These guidelines will then be discussed in the context of the development of ViRILE (Virtual Reality Interactive Learning Environment), software which simulates the configuration and operation of a polymerisation plant. This software package has been developed for use by undergraduate chemical engineers at the University of Nottingham.
url https://journals.hioa.no/index.php/seminar/article/view/2459
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