Vector occluders: an empirical approximation for rendering global illumination effects in real-time
Precomputation has been previously used as a means to get global illumination effects in real-time on consumer hardware of the day. Our work uses Sloan’s 2002 PRT method as a starting point, and builds on it with two new ideas. We first explore an alternative representation for PRT data. “Cpherical...
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Language: | en |
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2013
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Online Access: | http://hdl.handle.net/10155/301 |