The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters
碩士 === 國立臺灣師範大學 === 設計研究所在職進修碩士班 === 91 === The purpose of this research is to investigate the application of three-dimensional (3D) virtual environmental technology in constructing and design human forms. Through 3D Computing Animation technology to simulate virtual character from the set up of Mod...
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ndltd-TW-091NTNU16190112016-06-22T04:26:44Z http://ndltd.ncl.edu.tw/handle/23889335499380087705 The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters 以3D擬真人物手法重新詮釋中國古代人物造形設計之研究 Lin Shih Hwang 林世皇 碩士 國立臺灣師範大學 設計研究所在職進修碩士班 91 The purpose of this research is to investigate the application of three-dimensional (3D) virtual environmental technology in constructing and design human forms. Through 3D Computing Animation technology to simulate virtual character from the set up of Modeling, Texture Mapping, Skeleton, and Dynamic; also to deploy in the illustration and poster designs. The creative theme focuses on figures of Chinese ancient fiction to investigate how to deploy 3D drawing software to represent a virtual character with Chinese hues. The illustration designs are to focus on ChoLu Battle (the fight for the throne) between HuangDi and ChiYo, HoYi shooting suns, and ChanHer flying to moon etc. to re-interpret Chinese ancient fictions. The research result will apply to design a serial ancient fable figures to go with various stage design and combine with different illustrations about ancient fictions. 蘇茂生 2002 學位論文 ; thesis 70 zh-TW |
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碩士 === 國立臺灣師範大學 === 設計研究所在職進修碩士班 === 91 === The purpose of this research is to investigate the application of three-dimensional (3D) virtual environmental technology in constructing and design human forms. Through 3D Computing Animation technology to simulate virtual character from the set up of Modeling, Texture Mapping, Skeleton, and Dynamic; also to deploy in the illustration and poster designs.
The creative theme focuses on figures of Chinese ancient fiction to investigate how to deploy 3D drawing software to represent a virtual character with Chinese hues. The illustration designs are to focus on ChoLu Battle (the fight for the throne) between HuangDi and ChiYo, HoYi shooting suns, and ChanHer flying to moon etc. to re-interpret Chinese ancient fictions. The research result will apply to design a serial ancient fable figures to go with various stage design and combine with different illustrations about ancient fictions.
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author2 |
蘇茂生 |
author_facet |
蘇茂生 Lin Shih Hwang 林世皇 |
author |
Lin Shih Hwang 林世皇 |
spellingShingle |
Lin Shih Hwang 林世皇 The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters |
author_sort |
Lin Shih Hwang |
title |
The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters |
title_short |
The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters |
title_full |
The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters |
title_fullStr |
The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters |
title_full_unstemmed |
The Study of Applying 3D Virtual Character Representation Skills on Chinese Ancient Fiction Characters |
title_sort |
study of applying 3d virtual character representation skills on chinese ancient fiction characters |
publishDate |
2002 |
url |
http://ndltd.ncl.edu.tw/handle/23889335499380087705 |
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