Summary: | 碩士 === 國立屏東教育大學 === 數位學習教學碩士學位學程 === 99 === iii
Abstract
The main purpose of this research is to study the influence regarding creativity upon elementary school students while implementing LEGO teaching, via combination of both technology-and-toy computer LEGO and creative curriculum design.
The research has adopted ”quasi-experimental research design”. Take 24 elementary school gifted students from two different classes in Kaohsiung city as target groups, one set as experimental group, and the other as controll group. The former one has received computer LEGO teaching lasting for 8 weeks,1.5 hours per week; and the control group has received nothing. Prior to teaching, the two groups has accepted two pre-tests: Test of Divergent Thinking, Test of Divergent Feeling. After teaching, the two groups have accepted those of two tests above again. Moreover, carrying on the material analysis by dependency sample test and statistical method of the single factor covariant number analysis, the finally analysis result has been obtained as follows:
Firstly, the ability regarding to creativity cognition in experimental group can be enhanced effectively, after implementing LEGO teaching .
Secondly, the ability regarding to creativity affection is non-significant after LEGO teaching. Thirdly, gifted students of different genders whose creative performance is non- significant.Fourthly, Lego teaching course is loved by the gifted students.
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