Can''t Stop Playing: Examining the Enjoyment on Mobile Puzzle Game Based on Flow Theory
碩士 === 國立中山大學 === 傳播管理研究所 === 102 === This study attempts to explore the implications of rewards, enjoyment and self-esteem on mobile puzzle game based on the concept of flow. . A 2(experience: high v.s. low)×2(challenge: high v.s. low)×2 (sex: male v.s. female) factorial experiment was conducted, a...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2014
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Online Access: | http://ndltd.ncl.edu.tw/handle/2x8srv |