The impact of Subsuming eSports as Sports Industry on Taiwan’s eSports’ Firms

碩士 === 國立東華大學 === 國際企業學系 === 106 === eSports industry has been increasingly emphasized in the past decades and eSports events all over the world have escalate the development of line streaming platforms, sponsorship, peripheral items as well as advertisement revenue. The purpose of the study is inve...

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Bibliographic Details
Main Authors: Yi Liu, 劉佾
Other Authors: Chin-Jung Luan
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/8e838q