Implementing a Level Design Tool for Calculating and Tuning the Travel Time of Paths in a Digital Game

Bibliographic Details
Main Author: Eriksson, Jesper
Format: Others
Language:English
Published: Blekinge Tekniska Högskola 2018
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16838

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