Implementing a Level Design Tool for Calculating and Tuning the Travel Time of Paths in a Digital Game
Main Author: | Eriksson, Jesper |
---|---|
Format: | Others |
Language: | English |
Published: |
Blekinge Tekniska Högskola
2018
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16838 |
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