Art Directed Fluid Flow With Secondary Water Effects

This thesis describes methods for applying secondary water effects as spray, foam, splashes and mist to a fluid simulation system. For an art direction control over the base fluid flow a Fluid Implicit Particle solver with custom fields is also presented. The methods build upon production techniques...

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Bibliographic Details
Main Author: Lundberg, Lukas
Format: Others
Language:English
Published: Linköpings universitet, Medie- och Informationsteknik 2012
Subjects:
FX
3D
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-81808