A unified approach to the construction of categories of games
Our aim is to explain a way to construct categories of games by combining 2-dimensional structures called playpens. We use a running example of a category of games based on digraphs. We explain some basic properties of digraphs, including a construction of a tensor product on this category by means...
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University of Cambridge
2011
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Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.596828 |