Fast physical simulation of virtual clothing based on multilevel approximation strategies
This thesis presents a full account of the FIGMENT scheme (Fast Implementation Garment Modelling environmENT) which incorporates a four-point strategy (a simplified physical model, collision volume approximation, progressive meshes and a hybrid rendering algorithm) acting at multiple levels in the m...
Main Author: | |
---|---|
Published: |
University of Edinburgh
1999
|
Subjects: | |
Online Access: | http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.640480 |