Isometric versus Elastic Surfboard Interfaces for 3D Travel in Virtual Reality

" Three dimensional travel in immersive virtual environments (IVE) has been a difficult problem since the beginning of virtual reality (VR), basically due to the difficulty of designing an intuitive, efficient, and precise three degrees of freedom (DOF) interface which can map the user's f...

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Bibliographic Details
Main Author: Wang, Jia
Other Authors: Robert W. Lindeman, Advisor
Format: Others
Published: Digital WPI 2011
Subjects:
Online Access:https://digitalcommons.wpi.edu/etd-theses/874
https://digitalcommons.wpi.edu/cgi/viewcontent.cgi?article=1873&context=etd-theses