Isometric versus Elastic Surfboard Interfaces for 3D Travel in Virtual Reality
" Three dimensional travel in immersive virtual environments (IVE) has been a difficult problem since the beginning of virtual reality (VR), basically due to the difficulty of designing an intuitive, efficient, and precise three degrees of freedom (DOF) interface which can map the user's f...
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Digital WPI
2011
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Online Access: | https://digitalcommons.wpi.edu/etd-theses/874 https://digitalcommons.wpi.edu/cgi/viewcontent.cgi?article=1873&context=etd-theses |