Showing 1 - 20 results of 47 for search 'DESIGN REPRODUCTION', query time: 0.68s Refine Results
  1. 1
    by Falconi, Robert F
    Published 2011
    ... designers require a usable game editor to simplify this process. The MITAR Game Editor was the first editor...
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  2. 2
    by Wang, Tiffany (Tiffany N.)
    Published 2009
    ... Game Editor toolkit and an assessment of the needs of game designers were made as part of this research...
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  3. 3
    by Chen, Deborah L
    Published 2016
    ... is provided on-demand in the form of a popup window. This thesis presents the design and implementation...
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  4. 4
    by Wendel, Daniel J
    Published 2008
    ... based on user-task analysis, and discusses the design of new data structures to support the desired...
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  5. 5
    ... gaming and VR experiences. This thesis presents the design, implementation, and user test procedures...
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  6. 6
    by Conrad, Shawn (Shawn S.)
    Published 2014
    ... Assessment Design" (XCD), a framework for structuring a learning assessment feedback loop. XCD builds...
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  7. 7
    .... Building upon this successful Quest Atlantis project, the designers of Quest Atlantis want to develop a...
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  8. 8
    by Zhang, Mark (Mark A.)
    Published 2014
    ... (pages 74-75). === In this design-based research project, I developed two simulations to be used...
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  9. 9
    by LaVan, Michaela (Michaela S.)
    Published 2014
    ... online game (MMO), and discusses design considerations for creating meaningful multiplayer interactions...
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  10. 10
    ... augmented reality games. These games are made by both adults and children game designers using the online...
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  11. 11
    by Hung, Jacqueline
    Published 2016
    ... Commencement Exercises program, June 5, 2015: An intuitive and functional design for the TaleBlazer game editor...
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  12. 12
    by Lehmann, Sarah E
    Published 2014
    ... design their own games as well as play them on mobile devices. This thesis explores the addition of a...
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  13. 13
    .... === Includes bibliographical references (p. 64-66). === What game design opportunities do we create when we...
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  14. 14
    by Roque, Ricarose Vallarta
    Published 2008
    ... to programming for beginners. However, because these systems were designed to make programming more accessible...
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  15. 15
    ... new system design for project saving is introduced. The new system uses Edits and enables users...
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  16. 16
    by Narayanan, Arjun V
    Published 2016
    ..., mobile games. Users design games in a web-based editor and then play the games on their mobile device...
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  17. 17
    by Gaffney, Bradley R
    Published 2014
    ... of the game itself utilized intelligent and flexible design techniques. Two main focuses were modularity...
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  18. 18
    by Vargas, David Anthony
    Published 2018
    ... effectively and 3) how do we design the game so that the players have to collaborate? For all of these tasks...
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  19. 19
    by Naik, Manali A
    Published 2016
    ... describes the design and implementation of audio clips functionality in the platform. Audio clips...
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  20. 20
    by Fortanely, Eugenio Robert
    Published 2016
    ... references (pages 63-66). === TaleBlazer is a platform that allows for the design and play of iOS and Android...
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