Showing 1 - 20 results of 317 for search 'GAME PRODUCTION', query time: 0.80s Refine Results
  1. 1
    by Song, Ruoyu
    Published 2016
    Subjects: ...Product line evolution...
    Get full text
    Others
  2. 2
    by Wang Jiang Shu, 王江樞
    Published 2008
    ... research establishes on-line game products’ attribute combination choices by Sawtooth Software...
    Get full text
    Others
  3. 3
    by Yu-Ting Yang, 楊毓婷
    Published 2008
    ... activity. The increase of video games provides the opportunity to develop in-game advertising. Product...
    Get full text
    Others
  4. 4
    by Christie, K. Rhian
    Published 2007
    ... to compare non-game bird species abundance, richness, and productivity for any differences between the two...
    Get full text
    Others
  5. 5
    by Christie, K. Rhian
    Published 2007
    ... to compare non-game bird species abundance, richness, and productivity for any differences between the two...
    Get full text
  6. 6
    by Christie, K. Rhian
    Published 2007
    ... to compare non-game bird species abundance, richness, and productivity for any differences between the two...
    Get full text
  7. 7
    by Chen, Chun Chieh, 陳君潔
    Published 2010
    ... possibility on investing in product placement advertising in browser games. With limited budget and man power...
    Get full text
    Others
  8. 8
    by Li-Hui Chen, 陳麗徽
    Published 2008
    ... problems that are hard for computers. We propose a two-player online human computation game, Image Hunter...
    Get full text
    Others
  9. 9
    by Tsung-Hsiang Chang, 張琮翔
    Published 2007
    ... conducted to show two gameplay designing principles to be effective in productivity games. ...
    Get full text
    Others
  10. 10
    by LEE,JIUN-HUEI, 李峮慧
    Published 2015
    ...-shop games of scenario design and collect 245 production management practitioners that make experiment...
    Get full text
    Others
  11. 11
    by Chen-JieLo, 羅宸杰
    Published 2016
    ... of the smart-phone industry, mobile gaming has also undergone drastic changes – the transition from paid mobile...
    Get full text
    Others
  12. 12
    by Wan-Ting Chang, 張菀婷
    Published 2013
    ... and the design concepts of fun products to reinterpret the Taiwanese folk games. Finally, through the evaluation...
    Get full text
    Others
  13. 13
    by Gibbs, June C.
    Published 1961
    Subjects: ...Fishery products -- Preservation....
    Get full text
  14. 14
    by Hung-Gi Jain, 簡宏吉
    Published 2007
    ...碩士 === 元智大學 === 國際企業學系 === 95 === This study, talking about product innovation attributes, game...
    Get full text
    Others
  15. 15
    by Yu-Ting Hou, 侯郁婷
    Published 2011
    ...碩士 === 元智大學 === 國際企業學程 === 99 === The mature of Internet brings us a flourishing online game...
    Get full text
    Others
  16. 16
    by Mariya Dadiomova, 馬麗葉
    Published 2010
    ... of opportunities for online game companies at the same time it creates a number of challenges. One of them...
    Get full text
    Others
  17. 17
    by Rai, Birendra Kumar
    Published 2010
    Subjects: ...game theory...
    Get full text
    Get full text
    Others
  18. 18
    by Leung Arvin Kwan Yin, 梁君賢
    Published 2018
    ... popular and profitable product: Riot Games’ League of Legends. The essay will analyze the key factors...
    Get full text
    Others
  19. 19
    ... games is difficult. Qualitatively, we all know if we increase the product’s price, there will be fewer...
    Get full text
    Others
  20. 20
    by Nguyen, Quyen, Nguyen, Quyen
    Published 2016
    ... the classic problem of product information revelation using a new theoretical framework developed by Kamenica...
    Get full text
    Get full text