Showing 1 - 20 results of 2,435 for search 'GAME PRODUCTION', query time: 0.79s Refine Results
  1. 1
    by Jhan, You-Ren, 詹右任
    Published 2009
    ...碩士 === 國立嘉義大學 === 資訊管理學系碩士班 === 97 === The product placement in online games is small compared...
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  2. 2
  3. 3
    by Shih-Yun Peng, 彭詩芸
    Published 2001
    ... on the authoring environment of computer games production. We propose a descriptive mechanism. According to its...
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  4. 4
    by Kuo-Shu Kao, 高國書
    Published 2010
    ... and there are also many derived products about it. The total output value of online game industry is still growing...
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  5. 5
    by Huang,Hong-Chih, 黃鴻智
    Published 2018
    ... is significantly expanding among smartphone users. The study was to examine the effects of mobile game product...
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  6. 6
    by Yu-Chun Li, 黎俞均
    Published 2013
    .... Take”Shake City” for example, the APP Game designed for this study. This game not only demonstrates...
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  7. 7
    by Po-Chen Wang, 王柏蓁
    Published 2008
    ... of product placement in free online game.The basic theory of this research is Hierarchy of effect...
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  8. 8
    by THU, HUNG-TSU, 周弘祖
    Published 2015
    ...碩士 === 國立屏東大學 === 國際貿易學系碩士班 === 103 === This paper discussion to the game before its sold, vendors...
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  9. 9
    by Pei-Ling Tsai, 蔡佩玲
    Published 2006
    ...碩士 === 國立臺灣藝術大學 === 多媒體動畫藝術研究所 === 94 === Product development strategy that is for the games...
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  10. 10
    by Yuan-Chung, Lin, 林原君
    Published 2015
    ...碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 103 === Reality Escape reality game is a type...
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  11. 11
    by Pei-Wen Chen, 陳沛文
    Published 2018
    ... of this study were: (1) To understand the differences of gaming laptops product features. (2) To explore...
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  12. 12
    by NG, TSZ-YAN, 吳芷恩
    Published 2017
    ... and learn business operations through production and sales decision-making simulation game. ...
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  13. 13
    by Shuyung Chang, 張蜀永
    Published 2004
    ... related fields also made some degrees of breakthrough. One of them is the on-line game. However...
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  14. 14
    by Poyong-Wang, 王柏詠
    Published 2007
    ..., when teaching Production Management, Logistics Management, Supply Chain Management and many other...
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  15. 15
    by 孫美娟
    Published 2018
    ... a leader in the gaming industry. Company A has a complete product line for middle to high end gaming...
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  16. 16
    by Chieh-Yun Cheng, 鄭傑云
    Published 2014
    ... consumers to participate in the design of the game content. Co-production is a dynamic process, through...
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  17. 17
    by Hsien-Tsung Lu, 呂顯宗
    Published 2019
    ...'s several Gaming notebook computer brand factory MSI, ROG, ACER began to promote unique products...
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  18. 18
    by JHAO-YI GUAN, 官昭毅
    Published 2011
    ... focus on the cooperative advertising of seasonal product with trade credit financing and without trade...
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  19. 19
    by Hou,Ghi-Ling, 侯其伶
    Published 2006
    ...碩士 === 輔仁大學 === 應用美術學系碩士班 === 94 === Abstract Life is a game ― play it -quote from Bhagavad-Gita...
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  20. 20
    by Yang I-Chiang, 楊奕強
    Published 2009
    ... and mechanism, improves performance and appearance of game machine but makes high-speed replacement and products...
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