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1“... throughout the entire gaming history. To address these issues, the purposes of this study are to design...”
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2“... spatial ability group and low spatial ability group. After they interacted with a digital game-based...”
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3“... goals and levels task. When they complete the goals, the game will give them rewards. Through...”
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4“... -approach orientation, while the latter called performance-avoidance orientation. Furthermore, digital game...”
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5“... that enable players to interact with games through body movement. With various positive effects of exergaming...”
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