Subekti, P., & Rahayu, W. A. (2024, October). Enhancing Literacy and Numeracy through Inquiry-Based Learning: The Impact of E-Lens as an Innovative Board Game. Indonesian Values and Character Education Journal.
Chicago Style (17th ed.) CitationSubekti, Puji, and Widya Adhariyanty Rahayu. "Enhancing Literacy and Numeracy Through Inquiry-Based Learning: The Impact of E-Lens as an Innovative Board Game." Indonesian Values and Character Education Journal Oct. 2024.
MLA (9th ed.) CitationSubekti, Puji, and Widya Adhariyanty Rahayu. "Enhancing Literacy and Numeracy Through Inquiry-Based Learning: The Impact of E-Lens as an Innovative Board Game." Indonesian Values and Character Education Journal, Oct. 2024.
Warning: These citations may not always be 100% accurate.
