Kurita, D., Roengsamut, B., Kuwabara, K., & Huang, H. (2018, October). Simulating gamified crowdsourcing of knowledge base refinement: Effects of game rule design. Journal of Information and Telecommunication.
Chicago Style (17th ed.) CitationKurita, Daiki, Boonsita Roengsamut, Kazuhiro Kuwabara, and Hung-Hsuan Huang. "Simulating Gamified Crowdsourcing of Knowledge Base Refinement: Effects of Game Rule Design." Journal of Information and Telecommunication Oct. 2018.
MLA (9th ed.) CitationKurita, Daiki, et al. "Simulating Gamified Crowdsourcing of Knowledge Base Refinement: Effects of Game Rule Design." Journal of Information and Telecommunication, Oct. 2018.
Warning: These citations may not always be 100% accurate.
