How perceived toxicity of gaming communities is associated with social capital, satisfaction of relatedness, and loneliness
There are various benefits of playing multiplayer games, such as enjoyment, satisfaction of basic psychological needs, facilitation of social relationships, and coping and recovery. However, these benefits to online game players are often undermined by the presence of in-game toxicity. Toxicity can...
| 出版年: | Computers in Human Behavior Reports |
|---|---|
| 主要な著者: | Julian Frommel, Daniel Johnson, Regan L. Mandryk |
| フォーマット: | 論文 |
| 言語: | 英語 |
| 出版事項: |
Elsevier
2023-05-01
|
| 主題: | |
| オンライン・アクセス: | http://www.sciencedirect.com/science/article/pii/S2451958823000350 |
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