De-framing video games from the light of cinema
In this essay, we shall try to step back from a blinding cinema-centric approach in order to examine the impact such a framing has caused, to question its limitations, and to reflect on the interpretive communities that have relied on film (communities we are part of, due to our film studies backgro...
| Published in: | G|A|M|E The Italian Journal of Game Studies |
|---|---|
| Main Authors: | Bernard Perron, Dominic Arsenault |
| Format: | Article |
| Language: | English |
| Published: |
Ass.ne Culturale Ludica
2015-09-01
|
| Subjects: | |
| Online Access: | http://www.gamejournal.it/arsenault_perron_deframing/ |
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