Ludic interfaces. Driver and product of gamification

The recent success of non-standard and playful interface devices like Wii Remote, Move, and Kinect is an indicator of a process that demonstrates that ludic interfaces might be the core driver for a transformation in the sector of video games cultures and beyond. Yet, ludic interfaces are drivers—as...

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發表在:G|A|M|E The Italian Journal of Game Studies
主要作者: Mathias Fuchs
格式: Article
語言:英语
出版: Ass.ne Culturale Ludica 2012-05-01
主題:
在線閱讀:http://www.gamejournal.it/ludic-interfaces-driver-and-product-of-gamification/
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author Mathias Fuchs
author_facet Mathias Fuchs
author_sort Mathias Fuchs
collection DOAJ
container_title G|A|M|E The Italian Journal of Game Studies
description The recent success of non-standard and playful interface devices like Wii Remote, Move, and Kinect is an indicator of a process that demonstrates that ludic interfaces might be the core driver for a transformation in the sector of video games cultures and beyond. Yet, ludic interfaces are drivers—as well as driven by social developments known as the ludification (Raessens, 2006; Fuchs & Strouhal, 2008), or the gamification of society (Schell, 2010; Bogost, 2010; Ionifides, 2011; Deterding, Khaled, Nacke, & Dixon, 2011).
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institution Directory of Open Access Journals
issn 2280-7705
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publisher Ass.ne Culturale Ludica
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spelling doaj-art-e1de23b275bb44db952a7c3fa0d8232a2025-08-19T20:12:38ZengAss.ne Culturale LudicaG|A|M|E The Italian Journal of Game Studies2280-77052012-05-01433Ludic interfaces. Driver and product of gamificationMathias Fuchs0 University of SalfordThe recent success of non-standard and playful interface devices like Wii Remote, Move, and Kinect is an indicator of a process that demonstrates that ludic interfaces might be the core driver for a transformation in the sector of video games cultures and beyond. Yet, ludic interfaces are drivers—as well as driven by social developments known as the ludification (Raessens, 2006; Fuchs & Strouhal, 2008), or the gamification of society (Schell, 2010; Bogost, 2010; Ionifides, 2011; Deterding, Khaled, Nacke, & Dixon, 2011).http://www.gamejournal.it/ludic-interfaces-driver-and-product-of-gamification/InterfacesLudicity
spellingShingle Mathias Fuchs
Ludic interfaces. Driver and product of gamification
Interfaces
Ludicity
title Ludic interfaces. Driver and product of gamification
title_full Ludic interfaces. Driver and product of gamification
title_fullStr Ludic interfaces. Driver and product of gamification
title_full_unstemmed Ludic interfaces. Driver and product of gamification
title_short Ludic interfaces. Driver and product of gamification
title_sort ludic interfaces driver and product of gamification
topic Interfaces
Ludicity
url http://www.gamejournal.it/ludic-interfaces-driver-and-product-of-gamification/
work_keys_str_mv AT mathiasfuchs ludicinterfacesdriverandproductofgamification