A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing

Particle Swarm Optimization (PSO) algorithm is a meta-heuristic algorithm inspired by the foraging behavior of birds, which has received a lot of attention from many scholars because of its simple principle and fast convergence rate. However, the traditional particle update mechanism limits the perf...

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Published in:IEEE Access
Main Authors: Ting Wang, Peng Shao, Shanhui Liu, Guangquan Li, Fuhao Yang
Format: Article
Language:English
Published: IEEE 2022-01-01
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9934886/
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author Ting Wang
Peng Shao
Shanhui Liu
Guangquan Li
Fuhao Yang
author_facet Ting Wang
Peng Shao
Shanhui Liu
Guangquan Li
Fuhao Yang
author_sort Ting Wang
collection DOAJ
container_title IEEE Access
description Particle Swarm Optimization (PSO) algorithm is a meta-heuristic algorithm inspired by the foraging behavior of birds, which has received a lot of attention from many scholars because of its simple principle and fast convergence rate. However, the traditional particle update mechanism limits the performance of the algorithm and makes it easy to fall into local extremums, leading to a reduced convergence rate at a later stage. In this paper, we propose a Multi-Mechanism Particle Swarm Optimization (HGSPSO) algorithm. The algorithm optimizes the position update formula of the particles by the Hunger Game Search (HGS) algorithm to accelerate the convergence speed at the later stage of the algorithm, and then the Simulated Annealing (SA) algorithm is introduced to dynamically update the inertia weights to balance the exploration and utilization of the algorithm to help the particles jump out of the local extrema. In addition, the double variational restrictions strategy is used to simultaneously restrict the velocity and position of the particles to avoid particle transgressions. We tested the proposed algorithm with five compare algorithms on 20 benchmark functions in 30, 50, 100, and 1000 dimensions using Eclipse Kepler Release software. The experimental results show that HGSPSO shows significant superiority in all four evaluation metrics and five assessment schemes.
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spelling doaj-art-edefffc7113c418fa170e2433f9d00c82025-08-19T19:52:18ZengIEEEIEEE Access2169-35362022-01-011011669711670810.1109/ACCESS.2022.32186919934886A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated AnnealingTing Wang0https://orcid.org/0000-0002-2640-0171Peng Shao1Shanhui Liu2Guangquan Li3Fuhao Yang4School of Computer and Information Engineering, Jiangxi Agricultural University, Nanchang, ChinaSchool of Computer and Information Engineering, Jiangxi Agricultural University, Nanchang, ChinaSchool of Computer and Information Engineering, Jiangxi Agricultural University, Nanchang, ChinaSchool of Computer and Information Engineering, Jiangxi Agricultural University, Nanchang, ChinaSchool of Computer and Information Engineering, Jiangxi Agricultural University, Nanchang, ChinaParticle Swarm Optimization (PSO) algorithm is a meta-heuristic algorithm inspired by the foraging behavior of birds, which has received a lot of attention from many scholars because of its simple principle and fast convergence rate. However, the traditional particle update mechanism limits the performance of the algorithm and makes it easy to fall into local extremums, leading to a reduced convergence rate at a later stage. In this paper, we propose a Multi-Mechanism Particle Swarm Optimization (HGSPSO) algorithm. The algorithm optimizes the position update formula of the particles by the Hunger Game Search (HGS) algorithm to accelerate the convergence speed at the later stage of the algorithm, and then the Simulated Annealing (SA) algorithm is introduced to dynamically update the inertia weights to balance the exploration and utilization of the algorithm to help the particles jump out of the local extrema. In addition, the double variational restrictions strategy is used to simultaneously restrict the velocity and position of the particles to avoid particle transgressions. We tested the proposed algorithm with five compare algorithms on 20 benchmark functions in 30, 50, 100, and 1000 dimensions using Eclipse Kepler Release software. The experimental results show that HGSPSO shows significant superiority in all four evaluation metrics and five assessment schemes.https://ieeexplore.ieee.org/document/9934886/Hunger game searchmetaheuristic algorithmparticle swarm optimizationswarm intelligence
spellingShingle Ting Wang
Peng Shao
Shanhui Liu
Guangquan Li
Fuhao Yang
A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing
Hunger game search
metaheuristic algorithm
particle swarm optimization
swarm intelligence
title A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing
title_full A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing
title_fullStr A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing
title_full_unstemmed A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing
title_short A Multi-Mechanism Particle Swarm Optimization Algorithm Combining Hunger Games Search and Simulated Annealing
title_sort multi mechanism particle swarm optimization algorithm combining hunger games search and simulated annealing
topic Hunger game search
metaheuristic algorithm
particle swarm optimization
swarm intelligence
url https://ieeexplore.ieee.org/document/9934886/
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