«Life» in Tensor: Implementing Cellular Automata on Graphics Adapters

This paper presents an approach to the description of cellular automata using tensors. This approach allows to attract various frameworks for organizing scientific calculations on high-performance graphics adapter processors, that is, to automatically build parallel software implementations of cellu...

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التفاصيل البيبلوغرافية
الحاوية / القاعدة:Труды Института системного программирования РАН
المؤلفون الرئيسيون: Natalia Andreevna Shalyapina, Maxim Leolidovitch Gromov
التنسيق: مقال
اللغة:الإنجليزية
منشور في: Russian Academy of Sciences, Ivannikov Institute for System Programming 2019-09-01
الموضوعات:
الوصول للمادة أونلاين:https://ispranproceedings.elpub.ru/jour/article/view/1171
الوصف
الملخص:This paper presents an approach to the description of cellular automata using tensors. This approach allows to attract various frameworks for organizing scientific calculations on high-performance graphics adapter processors, that is, to automatically build parallel software implementations of cellular automata. In our work, we use the TensorFlow framework to organize computations on NVIDIA graphics adapters. As an example cellular automaton we used Conway's Game of Life The effect of the described approach to the cellular automata implementation is estimated experimentally.
تدمد:2079-8156
2220-6426