Search Results - "physically based rendering"

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    SISPO: Space Imaging Simulator for Proximity Operations. by Mihkel Pajusalu, Iaroslav Iakubivskyi, Gabriel Jörg Schwarzkopf, Olli Knuuttila, Timo Väisänen, Maximilian Bührer, Mario F Palos, Hans Teras, Guillaume Le Bonhomme, Jaan Praks, Andris Slavinskis

    Published in PLoS ONE (2022-01-01)
    “…The image simulator utilises the open-source 3-D visualisation system Blender and its Cycles rendering engine, which supports physically based rendering capabilities and procedural micropolygon displacement texture generation. …”
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    DiffMat: Latent diffusion models for image-guided material generation by Liang Yuan, Dingkun Yan, Suguru Saito, Issei Fujishiro

    Published in Visual Informatics (2024-03-01)
    “…Using a pre-trained StyleGAN-based material generator, our method converts these latent materials into high-resolution SVBRDF textures, a process that enables a seamless fit into the standard physically based rendering pipeline, reducing the requirements for vast computational resources and expansive datasets. …”
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    The Mernda VR Project: The Creation of a VR Reconstruction of an Australian Heritage Site by Thomas Keep

    “…The Mernda VR Project used physically based rendering (PBR) to create a life-like digital environment reconstructing a mid-19th century cottage and flour mill in Mernda, Victoria, and imported the 360 degree rendered images into the virtual tour software 3DVista for development into an interactive educational experience. …”
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    Gloss-Bridge: A Method to Reduce the Visual Perception Gap between Real-World Glossiness and PBR Reflectance Properties in Virtual Reality by Weiye Xiao, Taoyong Tan, Chengqi Xue

    Published in Applied Sciences (2023-04-01)
    “…However, material parameters for physically based rendering (PBR), which are widely used in industry, are often derived from design experience and lack interpretability. …”
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    Application of 3D Ray Tracing for Water Surface Visibility Analysis by Rafał Wróżyński, Magdalena Wróżyńska, Krzysztof Pyszny

    “…This study presents a 3D ray-tracing-based method for analyzing water surface visibility using high-resolution LIDAR data and physically based rendering techniques within a fully 3D environment. …”
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    Environment-Aware Rendering and Interaction in Web-Based Augmented Reality by José Ferrão, Paulo Dias, Beatriz Sousa Santos, Miguel Oliveira

    Published in Journal of Imaging (2023-03-01)
    “…To ensure consistency in the rendering of the virtual scene a physically based rendering pipeline is used, in which physically correct attributes are associated with each 3D object, which, combined with lighting information captured by the device, enables the rendering of AR content matching the environment illumination. …”
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    A Case Study on the Digital Heritage Application of Embroidered Textile Artifacts in Museum Collections by S. H. Ji, S. K. Goo, K. H. Lee

    “…They replicate embroidery-specific features such as dimensionality, stitch density, luster, and translucency through detailed Physically-Based Rendering (PBR) maps, including Height, Normal, Roughness, and Opacity. …”
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    SegR3D: A Multi-Target 3D Visualization System for Realistic Volume Rendering of Meningiomas by Jiatian Zhang, Chunxiao Xu, Xinran Xu, Yajing Zhao, Lingxiao Zhao

    Published in Journal of Imaging (2025-06-01)
    “…Our rendering pipeline integrates physically based rendering with advanced illumination techniques to enhance the depiction of the structural characteristics and shapes of lesion areas. …”
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    ADDON FOR BLENDER3D. AUTOMATION OF THE OBJECT TEXTURING PROCESS by V. V. Liskovetskiy, S. V. Boltach

    “…PBR materials provide realism due to the accurate representation of physical properties using Physically Based Rendering technologies. This addon gives users the ability to interact more effectively with procedural materials, providing a quick means to create realistic renders. …”
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    Violins Unveiled: A Photogrammetric Framework Integrating Multiband and Spectroscopic Data for In-Depth Examination of Two Musical Instruments by Federico Di Iorio, Giacomo Fiocco, Riccardo Angeloni, Leila Es Sebar, Sara Croci, Fausto Cacciatori, Marco Malagodi, Federica Pozzi, Sabrina Grassini

    Published in Sensors (2025-05-01)
    “…Furthermore, the technical workflow for integrating MBI data using the Physically Based Rendering (PBR) approach and Sketchfab, along with the interpretation of the resulting data, is presented.…”
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