Character Pleasantness in Malaysian Animated Cartoon Characters
Current global trends have proved the creative industry to be one of the important sources of economic growth among developed countries. Creativity and its importance for Malaysia have made it imperative for any business organization to use creativity in a range of ways including multimedia content...
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2018-01-01
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Online Access: | https://doi.org/10.1051/shsconf/20185302004 |
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doaj-6746442f70e24adea1704b858446cf592021-02-02T05:58:17ZengEDP SciencesSHS Web of Conferences2261-24242018-01-01530200410.1051/shsconf/20185302004shsconf_ichss2018_02004Character Pleasantness in Malaysian Animated Cartoon CharactersArshad Mohd Rosli0Yoon Kim Hae1Manaf Ahmad Azaini2Graduate School of Design, Dongseo UniversityGraduate School of Design, Dongseo UniversityFaculty of Applied and Creative Arts, University Malaysia SarawakCurrent global trends have proved the creative industry to be one of the important sources of economic growth among developed countries. Creativity and its importance for Malaysia have made it imperative for any business organization to use creativity in a range of ways including multimedia content and animation. Malaysian animation viewers are rapidly influenced by digital media entertainment. The rise of such entertainment tends to drive them away from understanding what lies behind it that affect their emotion and thoughts. Therefore, the focus of this paper is to look into the experiences of “pleasantness” in viewer’s emotions that stimulate the perception of pleasure when watching Malaysian animated cartoon characters. A descriptive and One-Way Anova will be implemented in this study to examine the design aesthetics and perception from the animation viewers that affects the psychological experiences in emotions that determines the pleasantness feeling. Overall, the results indicate that perceived pleasantness on Malaysian animated cartoon characters did not differ between age and gender. We believe this finding will benefit the creative content creators and help them to understand more about local animation viewers.https://doi.org/10.1051/shsconf/20185302004 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Arshad Mohd Rosli Yoon Kim Hae Manaf Ahmad Azaini |
spellingShingle |
Arshad Mohd Rosli Yoon Kim Hae Manaf Ahmad Azaini Character Pleasantness in Malaysian Animated Cartoon Characters SHS Web of Conferences |
author_facet |
Arshad Mohd Rosli Yoon Kim Hae Manaf Ahmad Azaini |
author_sort |
Arshad Mohd Rosli |
title |
Character Pleasantness in Malaysian Animated Cartoon Characters |
title_short |
Character Pleasantness in Malaysian Animated Cartoon Characters |
title_full |
Character Pleasantness in Malaysian Animated Cartoon Characters |
title_fullStr |
Character Pleasantness in Malaysian Animated Cartoon Characters |
title_full_unstemmed |
Character Pleasantness in Malaysian Animated Cartoon Characters |
title_sort |
character pleasantness in malaysian animated cartoon characters |
publisher |
EDP Sciences |
series |
SHS Web of Conferences |
issn |
2261-2424 |
publishDate |
2018-01-01 |
description |
Current global trends have proved the creative industry to be one of the important sources of economic growth among developed countries. Creativity and its importance for Malaysia have made it imperative for any business organization to use creativity in a range of ways including multimedia content and animation. Malaysian animation viewers are rapidly influenced by digital media entertainment. The rise of such entertainment tends to drive them away from understanding what lies behind it that affect their emotion and thoughts. Therefore, the focus of this paper is to look into the experiences of “pleasantness” in viewer’s emotions that stimulate the perception of pleasure when watching Malaysian animated cartoon characters. A descriptive and One-Way Anova will be implemented in this study to examine the design aesthetics and perception from the animation viewers that affects the psychological experiences in emotions that determines the pleasantness feeling. Overall, the results indicate that perceived pleasantness on Malaysian animated cartoon characters did not differ between age and gender. We believe this finding will benefit the creative content creators and help them to understand more about local animation viewers. |
url |
https://doi.org/10.1051/shsconf/20185302004 |
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