Story and Recall in First-Person Shooters

Story has traditionally been seen as something separate to gameplay—frequently relegated to an afterthought or epiphenomenon. Nevertheless, in the FPS genre there has been something of a renaissance in the notion of the story-driven title. Partially, this is due to advances in technology enabling a...

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書目詳細資料
發表在:International Journal of Computer Games Technology
主要作者: Dan Pinchbeck
格式: Article
語言:英语
出版: Wiley 2008-01-01
在線閱讀:http://dx.doi.org/10.1155/2008/783231