Confirmatory Factor Analysis: User Behavior M-Commerce Gamification Service in Indonesia
Gamification of marketing is a fast-growing phenomenon and an innovation for mobile marketing. Gamification is a strategy for increasing the attractiveness of mobile consumers to encourage increased shopping behavior, loyalty, engagement, and product advocacy. Understanding the factors behind the us...
| Published in: | JOIV: International Journal on Informatics Visualization |
|---|---|
| Main Authors: | , , , |
| Format: | Article |
| Language: | English |
| Published: |
Politeknik Negeri Padang
2022-06-01
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| Subjects: | |
| Online Access: | https://joiv.org/index.php/joiv/article/view/848 |
