Process for modeling competencies for developing serious games
Nowadays, serious games play an outstanding role in the adoption of competencies since they provide immersion, fun, motivation and a high level of engagement among users. This research proposes a process called “Competency-based Decomposition” that allows the identification and modelling of syllabus...
| Published in: | Revista Electrónica de Investigación Educativa |
|---|---|
| Main Authors: | , , , |
| Format: | Article |
| Language: | English |
| Published: |
Universidad Autónoma de Baja California
2016-09-01
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| Subjects: | |
| Online Access: | https://redie.uabc.mx/redie/article/view/1071 |
