Machine Learning Models on MOBA Gaming: League of Legends Winner Prediction

The entertainment industry includes companies engaged in telecommunications services, television, music streaming, video games, and live events. Gaming has gained momentum in revenue growth in the entertainment industry over the past decade. This momentum has made the gaming industry one of the most...

詳細記述

書誌詳細
出版年:Acta Infologica
第一著者: Kaan Arık
フォーマット: 論文
言語:英語
出版事項: Istanbul University Press 2023-06-01
主題:
オンライン・アクセス:https://cdn.istanbul.edu.tr/file/JTA6CLJ8T5/B6D0E6DFD11D4FBFB64FB7F630CA0BA1