« Soyons sérieux et jouons un peu ! » Navigation aux frontières de la classe par le jeu vidéo d’apprentissage Mecagenius.
The success of serious games tends to conceal the little work yet produced about these hybrid objects. Both rooted in leisure time, by strong markers related to the game, and in working time, because of the educational aim that characterizes them, these games interrogate the transformation of the bo...
| Published in: | Sciences du Jeu |
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| Main Author: | |
| Format: | Article |
| Language: | French |
| Published: |
Laboratoire Experice
2016-02-01
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| Subjects: | |
| Online Access: | https://journals.openedition.org/sdj/638 |
