« Soyons sérieux et jouons un peu ! » Navigation aux frontières de la classe par le jeu vidéo d’apprentissage Mecagenius.

The success of serious games tends to conceal the little work yet produced about these hybrid objects. Both rooted in leisure time, by strong markers related to the game, and in working time, because of the educational aim that characterizes them, these games interrogate the transformation of the bo...

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Bibliographic Details
Published in:Sciences du Jeu
Main Author: Victor Potier
Format: Article
Language:French
Published: Laboratoire Experice 2016-02-01
Subjects:
Online Access:https://journals.openedition.org/sdj/638