Development and evaluation of an emergency department serious game for undergraduate medical students
Abstract Background Serious games are risk-free environments training various medical competencies, such as clinical reasoning, without endangering patients’ safety. Furthermore, serious games provide a context for training situations with unpredictable outcomes. Training these competencies is parti...
| 出版年: | BMC Medical Education |
|---|---|
| 主要な著者: | , , , , , |
| フォーマット: | 論文 |
| 言語: | 英語 |
| 出版事項: |
BMC
2024-09-01
|
| 主題: | |
| オンライン・アクセス: | https://doi.org/10.1186/s12909-024-06056-z |
