A Fast and Reliable Solution to PnP, Using Polynomial Homogeneity and a Theorem of Hilbert
One of the most-extensively studied problems in three-dimensional Computer Vision is “Perspective-n-Point” (PnP), which concerns estimating the pose of a calibrated camera, given a set of 3D points in the world and their corresponding 2D projections in an image captured by the camera. One solution m...
| Published in: | Sensors |
|---|---|
| Main Authors: | , , |
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2023-06-01
|
| Subjects: | |
| Online Access: | https://www.mdpi.com/1424-8220/23/12/5585 |
