Video Oyunları Seviye Tasarımı için Mimari Tasarım Süreci

In this study, the similarities of the design process between video game level spaces and the architectural design process, as a spatial production, and the methods that can be used will be examined. In this context, the issue of video game level design will be discussed, the architectural represen...

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Bibliographic Details
Published in:Proceedings of the International Conference of Contemporary Affairs in Architecture and Urbanism-ICCAUA
Main Authors: Hakan Hacıoğlu, Funda Tan Bayram
Format: Article
Language:English
Published: Alanya Üniversitesi 2024-06-01
Subjects:
Online Access:https://journal.iccaua.com/jiccaua/article/view/475