POSSIBILITIES OF USING GAMIFICATION IN TEACHING ECONOMICS TO MEDICAL UNIVERSITY STUDENTS

Background. Among the key trends influencing education today, the following stand out: “massification” and internationalization of education, turbulence of the world economy, “digital revolution”, technological innovation. Gamification has become a popular tool for solving various problems of varyin...

詳細記述

書誌詳細
出版年:Russian Journal of Education and Psychology
主要な著者: Natalya M. Sazhina, Inna S. Lebedeva
フォーマット: 論文
言語:英語
出版事項: Science and Innovation Center Publishing House 2024-08-01
主題:
オンライン・アクセス:https://rjep.ru/jour/index.php/rjep/article/view/594