Designing an effective and engaging augmented reality game for children to learn about biodiversity
Preserving biodiversity is vital, and early education plays a key role in fostering environmental awareness. An Augmented Reality Outdoor Mission (AROM) has been created as an innovative educational tool for children between the ages 7 and 11. AROM combines entertainment and education and is designe...
| Published in: | Educational Technology & Society |
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| Main Author: | |
| Format: | Article |
| Language: | English |
| Published: |
International Forum of Educational Technology & Society
2025-01-01
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| Subjects: | |
| Online Access: | https://www.j-ets.net/collection/published-issues/28_1#h.mmbxtnjl2w9 |
