Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project

Background: Information communication technologies (ICT) are increasingly used in health promotion, but integration is challenging and involves complex processes. Large community health promotion events are often held but the experiences and processes have rarely been evaluated and published. No rep...

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Main Authors: Shirley M. M. Sit, Agnes Y. K. Lai, Tai-on Kwok, Hoi-wa Wong, Yiu-lun Wong, Eliza Y. W. Lam, Judy Y. W. Chan, Florence S. W. Kong, Kerin Cham, Charles K. K. Ng, Teresa Yip, Terry S. Y. Tsui, Chiu-man Wong, Bell C. L. Wong, Wai-yan Tang, Pui-wah Yam, Macy Chui, Alice Wan, Yu-kwong Kwok, Tai-hing Lam
Format: Article
Language:English
Published: Frontiers Media S.A. 2020-12-01
Series:Frontiers in Public Health
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpubh.2020.579773/full
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author Shirley M. M. Sit
Agnes Y. K. Lai
Tai-on Kwok
Hoi-wa Wong
Yiu-lun Wong
Eliza Y. W. Lam
Judy Y. W. Chan
Florence S. W. Kong
Kerin Cham
Charles K. K. Ng
Teresa Yip
Terry S. Y. Tsui
Chiu-man Wong
Bell C. L. Wong
Wai-yan Tang
Pui-wah Yam
Macy Chui
Alice Wan
Yu-kwong Kwok
Tai-hing Lam
spellingShingle Shirley M. M. Sit
Agnes Y. K. Lai
Tai-on Kwok
Hoi-wa Wong
Yiu-lun Wong
Eliza Y. W. Lam
Judy Y. W. Chan
Florence S. W. Kong
Kerin Cham
Charles K. K. Ng
Teresa Yip
Terry S. Y. Tsui
Chiu-man Wong
Bell C. L. Wong
Wai-yan Tang
Pui-wah Yam
Macy Chui
Alice Wan
Yu-kwong Kwok
Tai-hing Lam
Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
Frontiers in Public Health
family happiness
health promotion
information and communication technologies
social services
community event
author_facet Shirley M. M. Sit
Agnes Y. K. Lai
Tai-on Kwok
Hoi-wa Wong
Yiu-lun Wong
Eliza Y. W. Lam
Judy Y. W. Chan
Florence S. W. Kong
Kerin Cham
Charles K. K. Ng
Teresa Yip
Terry S. Y. Tsui
Chiu-man Wong
Bell C. L. Wong
Wai-yan Tang
Pui-wah Yam
Macy Chui
Alice Wan
Yu-kwong Kwok
Tai-hing Lam
author_sort Shirley M. M. Sit
title Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_short Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_full Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_fullStr Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_full_unstemmed Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link Project
title_sort process evaluation and experience sharing on utilizing information communication technologies and digital games in a large community family health event: hong kong jockey club smart family-link project
publisher Frontiers Media S.A.
series Frontiers in Public Health
issn 2296-2565
publishDate 2020-12-01
description Background: Information communication technologies (ICT) are increasingly used in health promotion, but integration is challenging and involves complex processes. Large community health promotion events are often held but the experiences and processes have rarely been evaluated and published. No reports have described and systematically evaluated an ICT-supported health promotion event using digital games.Objective: We evaluated the development and implementation of a large community family health promotion event with ICT integration to promote family happiness with collaboration between academia (The University of Hong Kong) and the social (family) service sector, and collected feedback from participants and social service workers.Methods: We (i) conducted a systematic process evaluation, (ii) administered an on-site questionnaire survey on participant satisfaction and feedback, and (iii) collected post-event qualitative feedback from social workers on using new technologies, digital game design and overall experiences.Results: Fourteen digital games were designed and run in booths at the event by 12 non-governmental social service organizations and academia. Four gaming technologies were utilized: chroma key (green screen), somatosensory (kinect and leap motion techniques), augmented reality and virtual reality. 1,365 participants joined the event, in which 1,257 from 454 families were recruited and pre-registered through 12 NGOs. About 39.3% were male and more than half (53.3%) were aged 18 years and above. About 3,487 game booth headcounts were recorded. Games using virtual reality, kinect motion and green screen technologies were most liked. The average game satisfaction score was high (4.5 out of 5). Social service workers reported positive experiences with using new technologies in health promotion, and interests in future collaborations involving more ICT.Conclusions: Our systematic evaluation showed successful integration of ICT components in the health promotion event. This event, most likely the first of its kind, served as a capacity building and knowledge transfer platform for interdisciplinary co-sharing and co-learning of new technologies. It provided a solid foundation for further academic and social service partnerships and should be a useful model for similar community events and their evaluation. Further development and integration of ICT for health promotion among social service organizations with comprehensive evaluation are warranted.
topic family happiness
health promotion
information and communication technologies
social services
community event
url https://www.frontiersin.org/articles/10.3389/fpubh.2020.579773/full
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spelling doaj-01432af6f8dd41f0893c4f9e05d513b22020-12-22T07:13:37ZengFrontiers Media S.A.Frontiers in Public Health2296-25652020-12-01810.3389/fpubh.2020.579773579773Process Evaluation and Experience Sharing on Utilizing Information Communication Technologies and Digital Games in a Large Community Family Health Event: Hong Kong Jockey Club SMART Family-Link ProjectShirley M. M. Sit0Agnes Y. K. Lai1Tai-on Kwok2Hoi-wa Wong3Yiu-lun Wong4Eliza Y. W. Lam5Judy Y. W. Chan6Florence S. W. Kong7Kerin Cham8Charles K. K. Ng9Teresa Yip10Terry S. Y. Tsui11Chiu-man Wong12Bell C. L. Wong13Wai-yan Tang14Pui-wah Yam15Macy Chui16Alice Wan17Yu-kwong Kwok18Tai-hing Lam19School of Public Health, The University of Hong Kong, Hong Kong, ChinaSchool of Nursing, The University of Hong Kong, Hong Kong, ChinaTechnology-Enriched Learning Initiative, The University of Hong Kong, Hong Kong, ChinaSchool of Public Health, The University of Hong Kong, Hong Kong, ChinaTechnology-Enriched Learning Initiative, The University of Hong Kong, Hong Kong, ChinaCaritas-Hong Kong, Hong Kong, ChinaHong Kong Family Welfare Society, Hong Kong, ChinaHong Kong Christian Service, Hong Kong, ChinaInternational Social Service Hong Kong Branch, Hong Kong, ChinaChristian Family Service Centre, Hong Kong, ChinaThe Hong Kong Catholic Marriage Advisory Council, Hong Kong, China0Hong Kong Children & Youth Services, Hong Kong, China1St. James' Settlement, Hong Kong, China2Tung Wah Group of Hospitals, Hong Kong, China3Hong Kong Sheng Kung Hui Welfare Council Limited, Hong Kong, China4The Neighbourhood Advice-Action Council, Hong Kong, ChinaSchool of Public Health, The University of Hong Kong, Hong Kong, ChinaSchool of Public Health, The University of Hong Kong, Hong Kong, ChinaTechnology-Enriched Learning Initiative, The University of Hong Kong, Hong Kong, ChinaSchool of Public Health, The University of Hong Kong, Hong Kong, ChinaBackground: Information communication technologies (ICT) are increasingly used in health promotion, but integration is challenging and involves complex processes. Large community health promotion events are often held but the experiences and processes have rarely been evaluated and published. No reports have described and systematically evaluated an ICT-supported health promotion event using digital games.Objective: We evaluated the development and implementation of a large community family health promotion event with ICT integration to promote family happiness with collaboration between academia (The University of Hong Kong) and the social (family) service sector, and collected feedback from participants and social service workers.Methods: We (i) conducted a systematic process evaluation, (ii) administered an on-site questionnaire survey on participant satisfaction and feedback, and (iii) collected post-event qualitative feedback from social workers on using new technologies, digital game design and overall experiences.Results: Fourteen digital games were designed and run in booths at the event by 12 non-governmental social service organizations and academia. Four gaming technologies were utilized: chroma key (green screen), somatosensory (kinect and leap motion techniques), augmented reality and virtual reality. 1,365 participants joined the event, in which 1,257 from 454 families were recruited and pre-registered through 12 NGOs. About 39.3% were male and more than half (53.3%) were aged 18 years and above. About 3,487 game booth headcounts were recorded. Games using virtual reality, kinect motion and green screen technologies were most liked. The average game satisfaction score was high (4.5 out of 5). Social service workers reported positive experiences with using new technologies in health promotion, and interests in future collaborations involving more ICT.Conclusions: Our systematic evaluation showed successful integration of ICT components in the health promotion event. This event, most likely the first of its kind, served as a capacity building and knowledge transfer platform for interdisciplinary co-sharing and co-learning of new technologies. It provided a solid foundation for further academic and social service partnerships and should be a useful model for similar community events and their evaluation. Further development and integration of ICT for health promotion among social service organizations with comprehensive evaluation are warranted.https://www.frontiersin.org/articles/10.3389/fpubh.2020.579773/fullfamily happinesshealth promotioninformation and communication technologiessocial servicescommunity event