Video games, cinema, Bazin, and the myth of simulated lived experience

Video games theory has advanced far enough that we can use it to reevaluate film theory as a  result, en route to broader, transmedial theorizing. This essay looks particularly at how video  games can be seen as participating in and advancing Andre Bazin’s “Myth of Total Cinema”, and  perhaps recont...

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Bibliographic Details
Main Author: Mark J.P. Wolf
Format: Article
Language:English
Published: Ass.ne Culturale Ludica 2015-09-01
Series:G|A|M|E The Italian Journal of Game Studies
Subjects:
Online Access:http://www.gamejournal.it/wolf_lived_experience/
Description
Summary:Video games theory has advanced far enough that we can use it to reevaluate film theory as a  result, en route to broader, transmedial theorizing. This essay looks particularly at how video  games can be seen as participating in and advancing Andre Bazin’s “Myth of Total Cinema”, and  perhaps recontextualzing it as the Myth of Simulated Lived Experience.
ISSN:2280-7705