THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE

The aim of this paper is to demonstrate the power of the new digitization technologies and, in particular, of Virtual Reality (VR) to document and communicate the knowledge of Cultural Heritage (CH) and to shorten the distance between man and his history, enhancing architectural monuments or art mas...

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Main Authors: C. Bolognesi, D. Aiello
Format: Article
Language:English
Published: Copernicus Publications 2019-08-01
Series:The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Online Access:https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLII-2-W15/185/2019/isprs-archives-XLII-2-W15-185-2019.pdf
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spelling doaj-032f129175654650a298481688c6dfdc2020-11-24T21:19:23ZengCopernicus PublicationsThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences1682-17502194-90342019-08-01XLII-2-W1518519210.5194/isprs-archives-XLII-2-W15-185-2019THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTUREC. Bolognesi0D. Aiello1Politecnico di Milano, ABC department, 20131 Milan, ItalyGraduated from Catania University, 95123 Catania, ItalyThe aim of this paper is to demonstrate the power of the new digitization technologies and, in particular, of Virtual Reality (VR) to document and communicate the knowledge of Cultural Heritage (CH) and to shorten the distance between man and his history, enhancing architectural monuments or art masterpieces (even when they are somehow inaccessible), allowing original educational storytelling and producing innovative ways to learn and enjoy culture. The ultimate goal of this research is the virtual and interactive reconstruction of an important historical site, characterized by a great beauty as well as by a high artistic value: the complex of Santa Maria delle Grazie, in Milan. In order to test an effective digitization workflow, the experimentation focused on the areas of the convent that are closer to the church and that have been characterized by a troubled history: The Cloister of the Frogs, the Cloister of the Prior, the Old Sacristy, the Small Sacristy and the New Sacristy. These environments have been surveyed by combining photogrammetry and terrestrial laser scanning; then they have been modelled as NURBS or reconstructed in the form of meshes. In the end, the entire 3D model was imported in a game engine in order to create a realistic VR simulation, able to revive the convent’s history in a way that no written document could better explain.https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLII-2-W15/185/2019/isprs-archives-XLII-2-W15-185-2019.pdf
collection DOAJ
language English
format Article
sources DOAJ
author C. Bolognesi
D. Aiello
spellingShingle C. Bolognesi
D. Aiello
THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
author_facet C. Bolognesi
D. Aiello
author_sort C. Bolognesi
title THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE
title_short THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE
title_full THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE
title_fullStr THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE
title_full_unstemmed THE SECRETS OF S. MARIA DELLE GRAZIE: VIRTUAL FRUITION OF AN ICONIC MILANESE ARCHITECTURE
title_sort secrets of s. maria delle grazie: virtual fruition of an iconic milanese architecture
publisher Copernicus Publications
series The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
issn 1682-1750
2194-9034
publishDate 2019-08-01
description The aim of this paper is to demonstrate the power of the new digitization technologies and, in particular, of Virtual Reality (VR) to document and communicate the knowledge of Cultural Heritage (CH) and to shorten the distance between man and his history, enhancing architectural monuments or art masterpieces (even when they are somehow inaccessible), allowing original educational storytelling and producing innovative ways to learn and enjoy culture. The ultimate goal of this research is the virtual and interactive reconstruction of an important historical site, characterized by a great beauty as well as by a high artistic value: the complex of Santa Maria delle Grazie, in Milan. In order to test an effective digitization workflow, the experimentation focused on the areas of the convent that are closer to the church and that have been characterized by a troubled history: The Cloister of the Frogs, the Cloister of the Prior, the Old Sacristy, the Small Sacristy and the New Sacristy. These environments have been surveyed by combining photogrammetry and terrestrial laser scanning; then they have been modelled as NURBS or reconstructed in the form of meshes. In the end, the entire 3D model was imported in a game engine in order to create a realistic VR simulation, able to revive the convent’s history in a way that no written document could better explain.
url https://www.int-arch-photogramm-remote-sens-spatial-inf-sci.net/XLII-2-W15/185/2019/isprs-archives-XLII-2-W15-185-2019.pdf
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