Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.

Collective behaviour is a fascinating and easily observable phenomenon, attractive to a wide range of researchers. In biology, computational models have been extensively used to investigate various properties of collective behaviour, such as: transfer of information across the group, benefits of gro...

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Main Authors: Jure Demšar, Iztok Lebar Bajec
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2017-01-01
Series:PLoS ONE
Online Access:http://europepmc.org/articles/PMC5207603?pdf=render
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spelling doaj-096c9f2ff28c49f0b3929e78457c74292020-11-24T20:45:05ZengPublic Library of Science (PLoS)PLoS ONE1932-62032017-01-01121e016887610.1371/journal.pone.0168876Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.Jure DemšarIztok Lebar BajecCollective behaviour is a fascinating and easily observable phenomenon, attractive to a wide range of researchers. In biology, computational models have been extensively used to investigate various properties of collective behaviour, such as: transfer of information across the group, benefits of grouping (defence against predation, foraging), group decision-making process, and group behaviour types. The question 'why,' however remains largely unanswered. Here the interest goes into which pressures led to the evolution of such behaviour, and evolutionary computational models have already been used to test various biological hypotheses. Most of these models use genetic algorithms to tune the parameters of previously presented non-evolutionary models, but very few attempt to evolve collective behaviour from scratch. Of these last, the successful attempts display clumping or swarming behaviour. Empirical evidence suggests that in fish schools there exist three classes of behaviour; swarming, milling and polarized. In this paper we present a novel, artificial life-like evolutionary model, where individual agents are governed by linguistic fuzzy rule-based systems, which is capable of evolving all three classes of behaviour.http://europepmc.org/articles/PMC5207603?pdf=render
collection DOAJ
language English
format Article
sources DOAJ
author Jure Demšar
Iztok Lebar Bajec
spellingShingle Jure Demšar
Iztok Lebar Bajec
Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.
PLoS ONE
author_facet Jure Demšar
Iztok Lebar Bajec
author_sort Jure Demšar
title Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.
title_short Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.
title_full Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.
title_fullStr Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.
title_full_unstemmed Evolution of Collective Behaviour in an Artificial World Using Linguistic Fuzzy Rule-Based Systems.
title_sort evolution of collective behaviour in an artificial world using linguistic fuzzy rule-based systems.
publisher Public Library of Science (PLoS)
series PLoS ONE
issn 1932-6203
publishDate 2017-01-01
description Collective behaviour is a fascinating and easily observable phenomenon, attractive to a wide range of researchers. In biology, computational models have been extensively used to investigate various properties of collective behaviour, such as: transfer of information across the group, benefits of grouping (defence against predation, foraging), group decision-making process, and group behaviour types. The question 'why,' however remains largely unanswered. Here the interest goes into which pressures led to the evolution of such behaviour, and evolutionary computational models have already been used to test various biological hypotheses. Most of these models use genetic algorithms to tune the parameters of previously presented non-evolutionary models, but very few attempt to evolve collective behaviour from scratch. Of these last, the successful attempts display clumping or swarming behaviour. Empirical evidence suggests that in fish schools there exist three classes of behaviour; swarming, milling and polarized. In this paper we present a novel, artificial life-like evolutionary model, where individual agents are governed by linguistic fuzzy rule-based systems, which is capable of evolving all three classes of behaviour.
url http://europepmc.org/articles/PMC5207603?pdf=render
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