First- and Third-Person Perspectives in Immersive Virtual Environments: Presence and Performance Analysis of Embodied Users

Current design of virtual reality (VR) applications relies essentially on the transposition of users’ viewpoint in first-person perspective (1PP). Within this context, our research aims to compare the impact and the potentialities enabled via the integration of the third-person perspective (3PP) in...

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Bibliographic Details
Main Authors: Geoffrey Gorisse, Olivier Christmann, Etienne Armand Amato, Simon Richir
Format: Article
Language:English
Published: Frontiers Media S.A. 2017-07-01
Series:Frontiers in Robotics and AI
Subjects:
Online Access:http://journal.frontiersin.org/article/10.3389/frobt.2017.00033/full