First- and Third-Person Perspectives in Immersive Virtual Environments: Presence and Performance Analysis of Embodied Users
Current design of virtual reality (VR) applications relies essentially on the transposition of users’ viewpoint in first-person perspective (1PP). Within this context, our research aims to compare the impact and the potentialities enabled via the integration of the third-person perspective (3PP) in...
Main Authors: | Geoffrey Gorisse, Olivier Christmann, Etienne Armand Amato, Simon Richir |
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Format: | Article |
Language: | English |
Published: |
Frontiers Media S.A.
2017-07-01
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Series: | Frontiers in Robotics and AI |
Subjects: | |
Online Access: | http://journal.frontiersin.org/article/10.3389/frobt.2017.00033/full |
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