A Videogame-Based Digital Therapeutic to Improve Processing Speed in People with Multiple Sclerosis: A Feasibility Study

Abstract Introduction Self-administered in-home digital therapeutics could expand access to cognitive rehabilitation for individuals with multiple sclerosis (MS), over half of whom experience cognitive impairment (CI). However, feasibility in an MS population must be clarified. This study was conduc...

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Bibliographic Details
Main Authors: Riley M. Bove, Gillian Rush, Chao Zhao, William Rowles, Priya Garcha, John Morrissey, Adrian Schembri, Titi Alailima, Dawn Langdon, Katherine Possin, Adam Gazzaley, Anthony Feinstein, Joaquin Anguera
Format: Article
Language:English
Published: Adis, Springer Healthcare 2018-11-01
Series:Neurology and Therapy
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Online Access:http://link.springer.com/article/10.1007/s40120-018-0121-0

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