Ludic Cyborgism
This article develops and critiques the concept of ludic cyborgism: the notion that playing videogames allows players a free, non-committal, yet strongly embodied pedagogical engagement with cyborg-being. The article argues that videogame play is a form of cyborgization—the act of becoming a metaph...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
University of Glasgow
2020-06-01
|
Series: | Press Start |
Subjects: | |
Online Access: | http://press-start.gla.ac.uk/index.php?journal=press-start&page=article&op=view&path[]=180 |