Ludic Cyborgism

This article develops and critiques the concept of ludic cyborgism: the notion that playing videogames allows players a free, non-committal, yet strongly embodied pedagogical engagement with cyborg-being. The article argues that videogame play is a form of cyborgization—the act of becoming a metaph...

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Bibliographic Details
Main Author: Dennis Jansen
Format: Article
Language:English
Published: University of Glasgow 2020-06-01
Series:Press Start
Subjects:
Online Access:http://press-start.gla.ac.uk/index.php?journal=press-start&page=article&op=view&path[]=180