Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course
Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseud...
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Vilnius University
2019-10-01
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Online Access: | https://www.mii.lt/informatics_in_education/pdf/infedu.2019.17.pdf |
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doaj-19ec5fceb3fd4babac73ec6da52b5f792021-01-02T12:27:25ZengVilnius UniversityInformatics in Education1648-58312335-89712019-10-0118235937310.15388/infedu.2019.17Teaching Problem Solving Skills using an Educational Game in a Computer Programming CourseRoy MATHEW0Sohail Iqbal MALIK1Ragad Moufaq TAWAFAK2Department of Information Technology, Buraimi University College, Al-Buraimi, OmanDepartment of Information Technology, Buraimi University College, Al-Buraimi, OmanDepartment of Information Technology, Buraimi University College, Al-Buraimi, OmanProblem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. A survey was employed to collect students' feedback and semi-structured interviews were organized to collect instructors' opinion about the game. The results show that the game helped most of the students in understanding the programming concepts, structures and problem solving strategies. Moreover, the game supports students' cognitive engagement, gains, and affective engagement in the IP course. Instructors appreciated the game and considered it as an additional supporting teaching tool in the IP course. Moreover, they considered the game as good alternative of traditional pen and paper learning approach in attracting students' interest in the programming domain.https://www.mii.lt/informatics_in_education/pdf/infedu.2019.17.pdflearning to programproblem solving skillscomputer programmingpseudo-code techniqueeducational game |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Roy MATHEW Sohail Iqbal MALIK Ragad Moufaq TAWAFAK |
spellingShingle |
Roy MATHEW Sohail Iqbal MALIK Ragad Moufaq TAWAFAK Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course Informatics in Education learning to program problem solving skills computer programming pseudo-code technique educational game |
author_facet |
Roy MATHEW Sohail Iqbal MALIK Ragad Moufaq TAWAFAK |
author_sort |
Roy MATHEW |
title |
Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course |
title_short |
Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course |
title_full |
Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course |
title_fullStr |
Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course |
title_full_unstemmed |
Teaching Problem Solving Skills using an Educational Game in a Computer Programming Course |
title_sort |
teaching problem solving skills using an educational game in a computer programming course |
publisher |
Vilnius University |
series |
Informatics in Education |
issn |
1648-5831 2335-8971 |
publishDate |
2019-10-01 |
description |
Problem solving skills are considered an important component in learning to program in an introductory programming (IP) course for novices. This study introduced a PROSOLVE game to enhance problem solving skills of novice programmers in the introductory programming course. The game is based on pseudo-code technique. A survey was employed to collect students' feedback and semi-structured interviews were organized to collect instructors' opinion about the game. The results show that the game helped most of the students in understanding the programming concepts, structures and problem solving strategies. Moreover, the game supports students' cognitive engagement, gains, and affective engagement in the IP course. Instructors appreciated the game and considered it as an additional supporting teaching tool in the IP course. Moreover, they considered the game as good alternative of traditional pen and paper learning approach in attracting students' interest in the programming domain. |
topic |
learning to program problem solving skills computer programming pseudo-code technique educational game |
url |
https://www.mii.lt/informatics_in_education/pdf/infedu.2019.17.pdf |
work_keys_str_mv |
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