Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
In a Mental Imagery Brain-Computer Interface the user has to perform a specific mental task that generates electroencephalography (EEG) components, which can be translated in commands to control a BCI system. The development of a high-performance MI-BCI requires a long training, lasting several week...
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Frontiers Media S.A.
2021-03-01
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Online Access: | https://www.frontiersin.org/articles/10.3389/fnhum.2021.647908/full |
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doaj-1ad904325f83473ca034f291d7b71b292021-03-25T05:03:36ZengFrontiers Media S.A.Frontiers in Human Neuroscience1662-51612021-03-011510.3389/fnhum.2021.647908647908Long Multi-Stage Training for a Motor-Impaired User in a BCI CompetitionFederica TuriMaureen ClercThéodore PapadopouloIn a Mental Imagery Brain-Computer Interface the user has to perform a specific mental task that generates electroencephalography (EEG) components, which can be translated in commands to control a BCI system. The development of a high-performance MI-BCI requires a long training, lasting several weeks or months, in order to improve the ability of the user to manage his/her mental tasks. This works aims to present the design of a MI-BCI combining mental imaginary and cognitive tasks for a severely motor impaired user, involved in the BCI race of the Cybathlon event, a competition of people with severe motor disability. In the BCI-race, the user becomes a pilot in a virtual race game against up to three other pilots, in which each pilot has to control his/her virtual car by his/her mental tasks. We present all the procedures followed to realize an effective MI-BCI, from the user's first contact with a BCI technology to actually controlling a video-game through her EEG. We defined a multi-stage user-centered training protocol in order to successfully control a BCI, even in a stressful situation, such as that of a competition. We put a specific focus on the human aspects that influenced the long training phase of the system and the participation to the competition.https://www.frontiersin.org/articles/10.3389/fnhum.2021.647908/fullbrain-computer interfacemental imageryMI-BCIevent-related desynchronization/synchronization (ERD/ERS)long trainingimpaired subject |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Federica Turi Maureen Clerc Théodore Papadopoulo |
spellingShingle |
Federica Turi Maureen Clerc Théodore Papadopoulo Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition Frontiers in Human Neuroscience brain-computer interface mental imagery MI-BCI event-related desynchronization/synchronization (ERD/ERS) long training impaired subject |
author_facet |
Federica Turi Maureen Clerc Théodore Papadopoulo |
author_sort |
Federica Turi |
title |
Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition |
title_short |
Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition |
title_full |
Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition |
title_fullStr |
Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition |
title_full_unstemmed |
Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition |
title_sort |
long multi-stage training for a motor-impaired user in a bci competition |
publisher |
Frontiers Media S.A. |
series |
Frontiers in Human Neuroscience |
issn |
1662-5161 |
publishDate |
2021-03-01 |
description |
In a Mental Imagery Brain-Computer Interface the user has to perform a specific mental task that generates electroencephalography (EEG) components, which can be translated in commands to control a BCI system. The development of a high-performance MI-BCI requires a long training, lasting several weeks or months, in order to improve the ability of the user to manage his/her mental tasks. This works aims to present the design of a MI-BCI combining mental imaginary and cognitive tasks for a severely motor impaired user, involved in the BCI race of the Cybathlon event, a competition of people with severe motor disability. In the BCI-race, the user becomes a pilot in a virtual race game against up to three other pilots, in which each pilot has to control his/her virtual car by his/her mental tasks. We present all the procedures followed to realize an effective MI-BCI, from the user's first contact with a BCI technology to actually controlling a video-game through her EEG. We defined a multi-stage user-centered training protocol in order to successfully control a BCI, even in a stressful situation, such as that of a competition. We put a specific focus on the human aspects that influenced the long training phase of the system and the participation to the competition. |
topic |
brain-computer interface mental imagery MI-BCI event-related desynchronization/synchronization (ERD/ERS) long training impaired subject |
url |
https://www.frontiersin.org/articles/10.3389/fnhum.2021.647908/full |
work_keys_str_mv |
AT federicaturi longmultistagetrainingforamotorimpaireduserinabcicompetition AT maureenclerc longmultistagetrainingforamotorimpaireduserinabcicompetition AT theodorepapadopoulo longmultistagetrainingforamotorimpaireduserinabcicompetition |
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