Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition

In a Mental Imagery Brain-Computer Interface the user has to perform a specific mental task that generates electroencephalography (EEG) components, which can be translated in commands to control a BCI system. The development of a high-performance MI-BCI requires a long training, lasting several week...

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Bibliographic Details
Main Authors: Federica Turi, Maureen Clerc, Théodore Papadopoulo
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-03-01
Series:Frontiers in Human Neuroscience
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fnhum.2021.647908/full
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spelling doaj-1ad904325f83473ca034f291d7b71b292021-03-25T05:03:36ZengFrontiers Media S.A.Frontiers in Human Neuroscience1662-51612021-03-011510.3389/fnhum.2021.647908647908Long Multi-Stage Training for a Motor-Impaired User in a BCI CompetitionFederica TuriMaureen ClercThéodore PapadopouloIn a Mental Imagery Brain-Computer Interface the user has to perform a specific mental task that generates electroencephalography (EEG) components, which can be translated in commands to control a BCI system. The development of a high-performance MI-BCI requires a long training, lasting several weeks or months, in order to improve the ability of the user to manage his/her mental tasks. This works aims to present the design of a MI-BCI combining mental imaginary and cognitive tasks for a severely motor impaired user, involved in the BCI race of the Cybathlon event, a competition of people with severe motor disability. In the BCI-race, the user becomes a pilot in a virtual race game against up to three other pilots, in which each pilot has to control his/her virtual car by his/her mental tasks. We present all the procedures followed to realize an effective MI-BCI, from the user's first contact with a BCI technology to actually controlling a video-game through her EEG. We defined a multi-stage user-centered training protocol in order to successfully control a BCI, even in a stressful situation, such as that of a competition. We put a specific focus on the human aspects that influenced the long training phase of the system and the participation to the competition.https://www.frontiersin.org/articles/10.3389/fnhum.2021.647908/fullbrain-computer interfacemental imageryMI-BCIevent-related desynchronization/synchronization (ERD/ERS)long trainingimpaired subject
collection DOAJ
language English
format Article
sources DOAJ
author Federica Turi
Maureen Clerc
Théodore Papadopoulo
spellingShingle Federica Turi
Maureen Clerc
Théodore Papadopoulo
Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
Frontiers in Human Neuroscience
brain-computer interface
mental imagery
MI-BCI
event-related desynchronization/synchronization (ERD/ERS)
long training
impaired subject
author_facet Federica Turi
Maureen Clerc
Théodore Papadopoulo
author_sort Federica Turi
title Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
title_short Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
title_full Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
title_fullStr Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
title_full_unstemmed Long Multi-Stage Training for a Motor-Impaired User in a BCI Competition
title_sort long multi-stage training for a motor-impaired user in a bci competition
publisher Frontiers Media S.A.
series Frontiers in Human Neuroscience
issn 1662-5161
publishDate 2021-03-01
description In a Mental Imagery Brain-Computer Interface the user has to perform a specific mental task that generates electroencephalography (EEG) components, which can be translated in commands to control a BCI system. The development of a high-performance MI-BCI requires a long training, lasting several weeks or months, in order to improve the ability of the user to manage his/her mental tasks. This works aims to present the design of a MI-BCI combining mental imaginary and cognitive tasks for a severely motor impaired user, involved in the BCI race of the Cybathlon event, a competition of people with severe motor disability. In the BCI-race, the user becomes a pilot in a virtual race game against up to three other pilots, in which each pilot has to control his/her virtual car by his/her mental tasks. We present all the procedures followed to realize an effective MI-BCI, from the user's first contact with a BCI technology to actually controlling a video-game through her EEG. We defined a multi-stage user-centered training protocol in order to successfully control a BCI, even in a stressful situation, such as that of a competition. We put a specific focus on the human aspects that influenced the long training phase of the system and the participation to the competition.
topic brain-computer interface
mental imagery
MI-BCI
event-related desynchronization/synchronization (ERD/ERS)
long training
impaired subject
url https://www.frontiersin.org/articles/10.3389/fnhum.2021.647908/full
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