Game Design Principles based on Human Error
This paper displays the result of the authors’ research regarding to the incorporation of Human Error, through design principles, to video game design. In a general way, designers must consider Human Error factors throughout video game interface development; however, when related to its core desi...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Brazilian Information Design Society (SBDI)
2016-03-01
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Series: | InfoDesign: Brazilian Journal of Information Design |
Subjects: | |
Online Access: | http://infodesign.org.br/infodesign/article/view/382/253 |
Summary: | This paper displays the result of the authors’ research regarding to the incorporation of
Human Error, through design principles, to video game design. In a general way, designers
must consider Human Error factors throughout video game interface development; however,
when related to its core design, adaptations are in need, since challenge is an important
factor for fun and under the perspective of Human Error, challenge can be considered as a
flaw in the system. The research utilized Human Error classifications, data triangulation via
predictive human error analysis, and the expanded flow theory to allow the design of a set
of principles in order to match the design of playful challenges with the principles of Human
Error. From the results, it was possible to conclude that the application of Human Error in
game design has a positive effect on player experience, allowing it to interact only with errors
associated with the intended aesthetics of the game. |
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ISSN: | 1808-5377 1808-5377 |