Game Design Principles based on Human Error

This paper displays the result of the authors’ research regarding to the incorporation of Human Error, through design principles, to video game design. In a general way, designers must consider Human Error factors throughout video game interface development; however, when related to its core desi...

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Bibliographic Details
Main Authors: Guilherme Zaffari, André Luiz Battaiola
Format: Article
Language:English
Published: Brazilian Information Design Society (SBDI) 2016-03-01
Series:InfoDesign: Brazilian Journal of Information Design
Subjects:
Online Access:http://infodesign.org.br/infodesign/article/view/382/253
Description
Summary:This paper displays the result of the authors’ research regarding to the incorporation of Human Error, through design principles, to video game design. In a general way, designers must consider Human Error factors throughout video game interface development; however, when related to its core design, adaptations are in need, since challenge is an important factor for fun and under the perspective of Human Error, challenge can be considered as a flaw in the system. The research utilized Human Error classifications, data triangulation via predictive human error analysis, and the expanded flow theory to allow the design of a set of principles in order to match the design of playful challenges with the principles of Human Error. From the results, it was possible to conclude that the application of Human Error in game design has a positive effect on player experience, allowing it to interact only with errors associated with the intended aesthetics of the game.
ISSN:1808-5377
1808-5377