CAD, CAE and rapid prototyping methods applied in long bones orthopaedics

The paper presents some methods used to analyze human bone joints. First, there were defined the 'hard' parts as the main bone components and 'soft' parts as ligaments or menisci using CT images. These components are imported into a parameterized environment assembly module and a...

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Main Authors: Popa Dragos-Laurentiu, Buciu G., Calin D.C., Popkonstantinović B., Poenaru F.
Format: Article
Language:English
Published: University of Belgrade - Faculty of Mechanical Engineering, Belgrade 2019-01-01
Series:FME Transactions
Subjects:
Online Access:https://scindeks-clanci.ceon.rs/data/pdf/1451-2092/2019/1451-20921902279P.pdf
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spelling doaj-2dfebb41a2b84f8d8f3de0112421bfcb2020-11-25T03:26:55ZengUniversity of Belgrade - Faculty of Mechanical Engineering, BelgradeFME Transactions1451-20922406-128X2019-01-014722792861451-20921902279PCAD, CAE and rapid prototyping methods applied in long bones orthopaedicsPopa Dragos-Laurentiu0Buciu G.1Calin D.C.2Popkonstantinović B.3Poenaru F.4University of Craiova, Faculty of Mechanics, RomaniaTitu Maiorescu University, Faculty of General Health Care, Targu Jiu, RomaniaUniversity of Medicine and Pharmacy of Craiova, RomaniaUniversity of Belgrade, Faculty of Mechanical EngineeringUniversity of Medicine and Pharmacy of Craiova, RomaniaThe paper presents some methods used to analyze human bone joints. First, there were defined the 'hard' parts as the main bone components and 'soft' parts as ligaments or menisci using CT images. These components are imported into a parameterized environment assembly module and a biomechanical model of human walking is being obtained, which is exported to a kinematic simulation environment and finite element analysis, where first the kinematic parameters are defined. With these defined parameters, the kinematic and dynamic simulation of the subsystems for classical, normal motion can be switched. Following the interpretation of the results, the initial parameters of the biomechanical subsystems may be modified. In the next phase, the components of the subsystems are divided successively and the finite element structure is obtained for the entire biomechanical system of the joints that participate in human locomotion.https://scindeks-clanci.ceon.rs/data/pdf/1451-2092/2019/1451-20921902279P.pdfvirtual prototypingcomputer graphicsorthopaedicsvirtual bonesrapid prototyping
collection DOAJ
language English
format Article
sources DOAJ
author Popa Dragos-Laurentiu
Buciu G.
Calin D.C.
Popkonstantinović B.
Poenaru F.
spellingShingle Popa Dragos-Laurentiu
Buciu G.
Calin D.C.
Popkonstantinović B.
Poenaru F.
CAD, CAE and rapid prototyping methods applied in long bones orthopaedics
FME Transactions
virtual prototyping
computer graphics
orthopaedics
virtual bones
rapid prototyping
author_facet Popa Dragos-Laurentiu
Buciu G.
Calin D.C.
Popkonstantinović B.
Poenaru F.
author_sort Popa Dragos-Laurentiu
title CAD, CAE and rapid prototyping methods applied in long bones orthopaedics
title_short CAD, CAE and rapid prototyping methods applied in long bones orthopaedics
title_full CAD, CAE and rapid prototyping methods applied in long bones orthopaedics
title_fullStr CAD, CAE and rapid prototyping methods applied in long bones orthopaedics
title_full_unstemmed CAD, CAE and rapid prototyping methods applied in long bones orthopaedics
title_sort cad, cae and rapid prototyping methods applied in long bones orthopaedics
publisher University of Belgrade - Faculty of Mechanical Engineering, Belgrade
series FME Transactions
issn 1451-2092
2406-128X
publishDate 2019-01-01
description The paper presents some methods used to analyze human bone joints. First, there were defined the 'hard' parts as the main bone components and 'soft' parts as ligaments or menisci using CT images. These components are imported into a parameterized environment assembly module and a biomechanical model of human walking is being obtained, which is exported to a kinematic simulation environment and finite element analysis, where first the kinematic parameters are defined. With these defined parameters, the kinematic and dynamic simulation of the subsystems for classical, normal motion can be switched. Following the interpretation of the results, the initial parameters of the biomechanical subsystems may be modified. In the next phase, the components of the subsystems are divided successively and the finite element structure is obtained for the entire biomechanical system of the joints that participate in human locomotion.
topic virtual prototyping
computer graphics
orthopaedics
virtual bones
rapid prototyping
url https://scindeks-clanci.ceon.rs/data/pdf/1451-2092/2019/1451-20921902279P.pdf
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